Invent a new review game for the end of a chapter. How would it be structured? Would there be a clearly-defined winner? Make sure this game incorporates EVERYONE in the class, where everyone is actively reviewing the material on some level.
(This blog will be graded based upon the thoughtfulness of your answer.)
Maybe we could do something like hot potato. We can make a ball or something and pass it around the classroom. If a person gets a ball, he shouts out any order of operation and passes it to another person. Then the person who gets it makes up a question and passes it to another person. The person who receives the ball has to answer the question. This is not that fun so I thought of something we can add to this. We can use a timer and Mr Jobe will set it to any time he wants. As we pass the ball around quickly, the person who is holding the ball and the timer goes off, the person who passed to him will make him do a dare.
ReplyDeleteHow about a game of Choose-and Solve?
ReplyDeleteSo what you do is put a grid of 5x5 with 1-25 on it. Each group needs to choose a number, and each number gives you a question. The question will tell you the points you will receive by solving the question and the question, like this:
---------------------------------------------------------------5 Points; Solve this equation.
5(2+4)
---------------------------------------------------------------Now, if you get it right, you get 5 Points. However, if you get it wrong, you get MINUS 5 points. So, if you get a 100 point question wrong, you get -100. There should be at least 3 groups.
==============================================Now, if you want to make this game better, the team that wins will go to the final challenge, which is the same game, only with different questions, and one person on each player; a single player match!!! This will figure out the final winner, and the winner will get... something, I guess.
First, you need a paper with 12 boxes and questions in each box, After that, separate the students into pairs of 2. Then, take turns doing rock scissor paper. The winner goes one space and solves the problem. If he gets the problem wrong, the other person solves the problem and if he gets it right, he goes 1 space more and solves the second problem. The winner is the person who arrives at the end first.
ReplyDeleteSo my game will need cards 0-9, parentheses, one exponents that has a power of two, symbols two +,two -,two x,two ÷, and symbols x2, and ÷2. Students will partner up with ONE person, so 2 people each group. Students will solve problems to get these numbers. Mr.Jobe will create 22 problems, however. :D After finishing 22 problems, students will make the BIGGEST NUMBER POSSIBLE, and the group with the most biggest number wins the prize which Mr.Jobe will make, too. :D Additional Rules: You can mix up the numbers to make a two-digited numbers like 12,23,34,etc, but NOT 3-digited numbers like 123,234,345,etc. You DO NOT NEED to use all the available cards you have, but however, it will be better to use more cards. :D If you have questions, please ask me :DDD
ReplyDeleteIn my game everyone must have a partner of the opposite gender so that no one feels left out or no one just rushes right to their friends. Then the partners will play rock-paper-scissors. The winner will get to create a problem that will be approved by Mr. Jobe (or Mr. Jobe will come up with a problem), and the loser of rock-paper-sccissors will have to solve it. However, this is not a game where teammates will be evil to eachother. The points are scored by correct answers. Hard problems that the winner comes up with will be worth more than easier problems (remember that Mr. Jobe decides what the harder and easier problems will look like). Repeat the rock-paper scissors after each individual question, so that their isn't only one person who creates the problems. The game will make the students have a mix of hard and challenging problems, so that people will notice if their partners can do easy or hard problems, which adds strategy to the game. The team with the most points at the end of the game wins.
ReplyDeleteThe name of this game is Speed it Up. The teacher shows the students the question they have to solve for fifteen seconds. Then, the students have to solve the question in one minute or more or less depending on the level of the question. After that, they each go up to the teacher and silently tell him or her the answer you got. If you are wrong, you are out. All the students who got the answer correct keeps playing, but the question you have to solve gets harder and the time that the teacher shows you the question and the time you solve the questions gets less. For example, if the teacher showed you the question for fifteen seconds, the time plummets by a second, so the next question has to be shown for only fourteen seconds, then thirteen, and so on. And if the time the students had to solve the question was one minute, it decreases to fifty seconds, then forty, subtracting ten seconds as the game goes on. The last person left is the winner. If two people are left and nobody gets the correct answer, they continue the game by lowering the level of the question, but still decreasing the time. Also, the time limit always depends on how hard the questions are, so the teacher can choose how long the teacher will show the problem, and how long the students have to solve the problem.
ReplyDeleteMy game is called 'Quick Shot'. There must be groups of two, of the opposite genders, and a time limit that Mr. Jobe makes. Mr. Jobe must give one list of questions to each pair that are either long that need work or short mental math ones. Mr. Jobe will say go and they will take turns doing one at a time and when time is up, Mr. Jobe will take them and make a score based on how many they got right.
ReplyDeleteDavid, which is me is going to make a game called 'Extreme Number Game.' This game needs number cards from one to twenty. So, this is how it works. First, you need to pick a number card between one to twenty. Second, you need to pick another card. This game's rule is to make the number greater than 20 when you find subtraction of the two numbers and add by seven. For example, if I chose 6 and 19, first I have to subtract them up which equals to 13. Then, I just need to add them up by seven which equals to 20. Since the number is not greater than 20, I didn't pass the first round because this game has many rounds. So this is 'Extreme Number Game' by David Jang. I hope you enjoy it!
ReplyDeleteMy game is like a group rival game. This game is an individual as well as a class game. Everyone will be a team together. You will only need pencil and paper for this game.
ReplyDeleteOne person will be given a math problem to do. It will get harder as it goes along, so the people at the back of the room should be prepared to do some hard math problems.
The answer to the problem that the person solved will be recorded on the board. Then, the next person is given a question and he/she will solve it and that answer will be recorded on the board as well. It will go on like this until everyone has completed the problems. If the answers are all right, then the whole class will be given a challenge problem to do. The first person to solve the problem is the winner. The whole class must get the problems all right to go on to the challenge problem. If a person gets a problem incorrectly, then that person will have to keep on going with the question until they solve it and correct it. Each person is given only one chance at each problem. People who didn’t get their own problems right in the first try can’t join the others in the final problem.
The more people, the more fun.
My Game is called the "Attack and Defend". This game will need two players and two sets of 15 flashcards. In order to play this game, each player should have 15 flashcards each with different questions written down. They may "not" show there questions before the game starts. This game is limited maximum of 3 rounds and can be only played during the 3 minutes. To play this game, one person should start attacking the other player, by asking a question on a piece of flashcard. If the player gets a question right, that player will be able receive the card from the other player. However, if a player gets the question wrong, he or she won't be able to get the card, and will have to give its card to the other player. As this process continues throughout the game, the player with the most flashcards will win.
ReplyDeleteThe game that I want to introduce to you is called "Give and Take Game". This is the way it works. First, there will be 2groups competing each other, and each group will have 2 members (Then there will be 11groups of 2 in our class). One group will make a question and the other will answer the question that opposite team made. However, it's not that easy. Let's say there's Team A and Team B. Team A will give Team B two conditions(should be related to the topic we are learning about) that should be included in the question. Then Mr. Jobe should measure the time that takes for Team B to make a question that fulfills all the conditions. In addition, the number should be under 20, but over 0 except when we learn about integers and etc when Team B is making the question. Then, Tean A should answer the question that Team B made within the time that took Team B to create the question. Mr. Jobe has to measure the time that took Team A to solve the problem. When Team A does answer the question in that time, Team A wins and if they can't, Team B wins.
ReplyDeleteHere is the example.
1) Team A gives Team B a condition that the expression should have one parentheses and one multiplication of fractions.
2) Team B makes a question of 5/6 x 12/15 + (17 - 9) and it took 30 seconds to make it.
3) Team A answers the question and it took 32 seconds.
4)Team B wins
I hope this will be fun!
Sakshi Varshney, Block G
ReplyDeleteMy idea of review game is we can make a board game, Snakes and Ladders. There will be a bunch of equations, like 13+6/x+ 12/n (3x6). We will roll out the dice, and substitute for variables and solve. If we get it correct we move 3 steps forward and if we get zero as our answer, we will stay where we are. If we get wrong, we have to go 5 steps backwards. There could be possibly be problems for mean, median, mode, range, area and perimeter. It could be like 100=8+7+20+4+x/5 (I am just making this up) and solve for x. Area&Perimeter could be perimeter was 8900 and what's the area? We may put decimals and fractions in there for difficulty. I think there could possibly be snakes as a barrier, and also we can go counting beyond hundred.
Each team will be given same problems, and are not allowed to cheat. One person who completes this game (even though his opponent is not there yet) could get some bonus points.
The minimum number of people in this game are two, and maximum is four.
My game is called "Tic-Tac-Operations"
ReplyDeleteThings needed-
Pencils (2-3)
Tic-tac-toe paper
3 players
How to Play-
1) Choose a Player A, B, C from your 3 players
2) For the first game, choose two competitors, and the other player that isn't competing is going to make up operation problems in the tic-tac-toe boxes. (MAKE SURE THE OTHER TWO PLAYERS DON'T SEE!)
3) Play this game as like a regular tic-tac-toe but only solve the operations. If the answer is correct that player gets to mark on that box. If they get wrong, the other player gets the opportunity to correct it.
4) After one player has covered 3 boxes, (vertical, horizontal, diagonally) the game ends and the player with 3 boxes wins!
5) Rotate who is making the problems and who is competing who.
GOOD LUCK! :)
Math Review Game "Around the Math Board"
ReplyDeleteI am not really sure what to call this review game but for now I'm going to call it "Around the Math Board". You can do it in groups of two or do it on your own. There will be boxes around the boarders of the board (A lot like monopoly). You will also need a dice(s) and an object to make it as your player. You can have as many dices as you want depending on how fast this game should go. The objective of this game is to go around the board the fastest. In the board, there will be "traps". Things like "Go back two steps" or "Wait one turn". First you have to roll a dice(s) and the number you get will determine the difficulty of the problem. The bigger the number, the harder the question. If you have more than one die, you have to add the numbers. If you get it right, you are able to move your piece/object to the numbers you have rolled and if you don't get it wrong, you will stay in the current place you are in. The other players are also allowed to eat the other players. What that means is that when another player are placed into the same box as you, your piece in that box have to start from the beginning of the board. The questions are also timed to how hard the question is. There would be a specific time for each problem.……Hope you enjoy this game :D
My game is called "Math Tournament". It's basically like the soccer or basketball tournaments that happen everywhere!
ReplyDeleteThe materials that are needed for this games are..
- Whiteboards
-Lots of people
-A scoreboard
-A die
First, people get in partners. Then, the teacher chooses the rivals who compete. The two teams in Tournament 1 rolls a dice, and the team that rolls the bigger number gets to attack first. There is a 3,2,or 1 point attack. If that team gets it wrong, then the other team gets the chance.
For example, say Team 1 rolled a bigger number on the die. Team 1 does a 3-point attack, and gets it wrong. Then, the chance goes to Team 2. If they get it right, they get 3 points. If they get it wrong, there are no points for anybody. Then, you roll the die again, and do the same thing over.
If your team is falling behind, you have a STRIKING CHANCE! That is a 10 pointed question, and is very challenging! It's the teacher's responsibility to choose the right question. There are only two Striking Chances for the whole entire tournament. You need to use your chances wisely. It's like a free kick in soccer. Score a goal, or miss!
The tournament goes on, and the pair who wins the final round wins!
For the Game, you need to pair up to groups of four. Then out team has a thing called the energy graph, similar to ones you see in RPG games. The energy bar has 100 percent. And the members of your group take turns to solve questions. The questions have time limits. Each questions also have numbers in which take off ff the member of your team doesn't solve the question in time. Then you lose that much from your energy bar. You also can lose energy when you get the question wrong. If you get the question right, nothing happens. If the opponent team don't answer in time, then the other team can taker the opportunity to solve it them selves. The game is over when one of the team's energy is all gone. Good Luck!
ReplyDeleteGame Title: "Math Yut"
ReplyDeleteMaterials: Yut board, marble, box with variable expression
Groups: 2 groups
Intro: The game of yut is a Korean traditional game, and you throw the 4 pieces of wood, and the team that goes out of the board first wins the game.
Directions:
1) Divide the teams.
2) Decide the order for each team.
3) Choose the variable's solution. Example: (x=7)
4) The first people for each team picks a expression from the box.
Example: (A team: 2x-7, B team: x+3)
5) Each team finds the answer of the expression. The team with the larger solution gets to move their marble on the board.
6) Until a team reaches the end of the board, you keep playing.
Enjoy the game!
Win to the Top
ReplyDeleteSo this game is a game where you have people get in pairs and they each get the same math problem and they have to solve it as fast as they can. Whoever solves it first has to face a winner from a different pair and you have to keep on playing until there is a winner.
Hi this is Eric. My game is very simple and has aspects of some other games that we have played. I call my game Realistic Bingo! In this game the students form a square or rectangle. If there are leftover seats one student can take two seats or that can be a joker/free spot. Then every student will get the same amount of questions. When a student is finished with that amount of questions he/she will stand up and say “finished.” When a number of students make a vertical, horizontal, diagonal, L shape or T shape. They will all stand up and yell BINGO! These people are the winners.
ReplyDeleteHi this is Ariel and my game is a math version of duck duck goose. when a person tags you with goose then you have to say an order of operation in 20 seconds and if you get it right then you have to chase the person before they get to their seat but if you get it wrong or run out of time then you have to sit again. When you get the person that tagged you then you get to do the duck duck goose and get a piece of candy!
ReplyDeleteHi this is Amelia. My game is like soccer. When many pairs challenge each other, which pair solves the most accurate gets to go to the next round of game. When it comes to the end, there would be a absolute winner. If one pair is left, the partners would play against each others and the winner would be who ever wins their partners.
ReplyDelete